Sunday, 12 August 2012

B.14159265359


Okay, this day for me is a milestone. Today I officially complete the planning phase of this assessment and moving into the actual production phase. Order of operations for the creation and completion of the Indev--Alpha version will continue (roughly) as follows:

1) Create game folder/file structure
2) Create code objects:
-Word/Picture objects
-Falling Obstacle objects
4) "Grabber" code object
3) Create main game program (Word/Picture object matching, falling obstacles, etc).
(1--4) Debugging program: All the while I will be upgrading and creating a "Debug" console so that I may interact with the game or diagnose faults behind the scenes.

The Indev/Alpha Test Plan has been created pre-development.

Then with the move to the Beta version comes the inclusion of:

-Level Selection Screen
-Functioning Log In Screen
-Extra Levels/Themes
-Inclusion of modding API
-"Real" Sprites (instead of "Dummy" sprites)

A Beta test plan will be created as features are added.

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